State::get()
Gets a state or states.
Table of Contents
Description
State::get(): object;
State::get(array $keys, bool $array = false): array|object;
State::get(array $values, bool $array = false): array|object;
State::get(string $key, bool $array = false): mixed;
This method returns a state or states that was previously set. If a state key does not exist, this method returns an empty array, empty object, or null
. It is possible to use dot notation access if you want to get the states recursively. To keep the dot character as part of the key, prefix it with a \
.
Example
State::set([
'bar' => 1,
'baz' => true,
'foo' => ['bar' => 5],
'foo.bar' => 1,
'qux' => [1, 2, 3]
]);
test(State::get('asdf')); // Returns `null`
test(State::get('bar')); // Returns `1`
test(State::get('bar', true)); // Returns `1`
test(State::get('foo')); // Returns `(object) ['bar' => 5]`
test(State::get('foo', true)); // Returns `['bar' => 5]`
test(State::get('foo.bar')); // Returns `5`
test(State::get('foo.bar', true)); // Returns `5`
test(State::get('foo\.bar')); // Returns `1`
test(State::get('foo\.bar', true)); // Returns `1`
test(State::get('qux.1')); // Returns `2`
test(State::get('qux.3')); // Returns `null`
test(State::get()); // Returns `(object) ['bar' => 1, 'baz' => true, 'foo' => [ … ], 'qux' => [ … ]]`
test(State::get([], true)); // Returns `['bar' => 1, 'baz' => true, 'foo' => [ … ], 'qux' => [ … ]]`
test(State::get([
'asdf' => '#',
'bar' => '#',
'baz' => '#'
])); // Returns `(object) ['asdf' => '#', bar' => 1, 'baz' => true]`
test(State::get([
'asdf' => '#',
'bar' => '#',
'baz' => '#'
], true)); // Returns `['asdf' => '#', bar' => 1, 'baz' => true]`
test(State::get(['asdf', 'bar', 'baz'])); // Returns `[null, 1, true]`
test(State::get(['asdf', 'bar', 'baz'], true)); // Returns `[null, 1, true]`
State::_()
The dynamic method initiator.
State::__call()
Calls a virtual method.
State::__callStatic()
Calls a virtual method statically.
State::__construct()
The constructor.
State::__get()
Gets a state via property access.
State::__invoke()
Proxy for the current object, called as a function.
State::__isset()
Checks if a state returns non-null value.
State::__serialize()
Provides data to be serialized.
State::__set()
Sets a state via property access.
State::__toString()
Proxy for the current object, casted as a string.
State::__unserialize()
Converts the serialized data back to its object.
State::__unset()
Deletes a state via property access.
State::count()
Counts the number of states.
State::get()
Gets a state or states.
State::getIterator()
The external iterator receiver.
State::jsonSerialize()
Returns the data to be serialized as JSON.
State::let()
Deletes a state or states.
State::offsetExists()
Checks if a state with a certain key exists.
State::offsetGet()
Gets a state using its key.
State::offsetSet()
Sets a state to the specified key.
State::offsetUnset()
Deletes a state at the specified key.
State::set()
Sets a state or states.